New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Radiology Department
Radiology Department
Point of Interest
Details
Coordinates(-556, 62)
Description

The Radiology Department is a fossilized shrine to a science that once illuminated the human body—now warped by infection, silence, and fear. Deep within New Vance City Memorial Hospital’s rotten shell, the department has become a nesting site for shambler variants that appear drawn to residual radiation. Cracked diagnostic machines buzz faintly, occasionally spitting static onto half-functioning monitors. Locals call it the “Ghost Eye,” believing the machines can still “see” the sickness inside you. No one knows if it’s superstition, malfunction, or something the Silent Walkers repurposed. What is certain is this: the Walkers linger here. Some say they commune with the lingering radiation, using it to chart mutations or detect the unspoken language of the infected. Others say they’re waiting—for what, no one dares guess. Entering the Radiology wing isn't just dangerous—it’s transformative. What you bring in might not leave. And what leaves? It’s not quite you anymore.

Appearance

The entrance to the Radiology Department is flanked by collapsed signage spelling “DIAG_ STIC IMAG _G,” barely lit by the last flickers of an emergency generator running on decayed loop. The double doors, bent inward like something clawed its way out, swing slowly in the ever-humming air. Inside, the atmosphere is syrup-thick with chemical rot and ozone. Lead-lined walls blister with fungal veins, some pulsing faintly with bioluminescence. Ancient X-ray panels flicker ghost images of broken spines and withered lungs. MRI tubes, half-submerged in floodwater, glisten with strange moss. Rusted equipment has been rearranged—ritualistically—into scanning circles or spirals, as if someone, or something, still practices diagnosis. Shambler silhouettes lurk beyond glass dividers. And in the farthest corner, a Silent Walker stands immobile in front of a still-operational imaging screen—its skeletal frame illuminated by soft, flickering light, like a patient waiting for results long overdue.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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