New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Scrap Forge
The Scrap Forge
Point of Interest
Details
Coordinates(-381, -269)
Description

Buried in the smoke-choked depths of the Rust Belt, the Scrap Forge is where the Gear Rats turn metal into menace. It’s no ordinary factory—it’s a crucible of blood, rust, and roar. Massive smelters belch flame day and night, fed by a nonstop parade of scavenged refuse: twisted rebar, broken bots, gutted engine blocks. Every slab of scrap is melted, beaten, or bolted into brutal new forms—saw-shields, bone-splitters, and scrap-cored armor. The forge is Cog’s holy ground, where only the strong and the clever survive the shifts. Schematics are optional. Ingenuity is mandatory. Rats work in shifts of chaos, testing exo-limbs mid-combat and crafting rigs held together by hate and hexbolts. The Molten Pit, a furnace-ringed gladiator arena, tests not just weapons—but the worth of those who dare build them. Here, rust is religion. Fire is fate. And any Gear Rat who wants to rise must earn their scars with sweat, steel, or screams.

Appearance

The Scrap Forge is an industrial nightmare nestled in a collapsed metro depot, transformed into a feral temple of metal and fire. The ceiling yawns wide with exposed girders tangled in wire, while chains clank from gantries hung with half-melted trophies. Rusted walkways zigzag through clouds of smoke and airborne slag. Enormous furnace mouths glow with hellish light, casting warped shadows on walls tagged with flame-scorched cogwheel graffiti. Lathes spin without guards, grinders spit showers of sparks into the air, and pneumatic presses slam down like the thunderous judgment of forgotten gods. Drones buzz on tangled flight paths, trailing weld sparks and oil leaks, while cyber-augmented Rats bark orders from scaffold perches. The floor is a toxic quilt of oil slicks, stray bolts, and crushed helmets. Smelt pits boil like angry ulcers, while overhead, a looping warchant howls through tin speakers. It smells of burnt circuitry, chemical rage, and ambition baked in steel.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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