New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Cog's Throne Room
Cog's Throne Room
Point of Interest
Details
Coordinates(-380, -268)
Description

Cog’s Throne Room looms like a jagged crown atop the rust-choked apex of the Gear Rat Stronghold. Once a rail-control center in the heart of the Rust Belt, it's been reforged into a furnace-lit war sanctum, echoing with metal chants and power-saw hymns. This is where Warlord Cog passes judgment, slams rusted fists on scrap-forged thrones, and demands tribute in steel and blood. It’s equal parts war room, execution pit, and shrine to the brutal ethos of machine worship. Here, the Rats offer sacrifices of scrap, conduct rites in oil and fire, and sentence traitors to the “Smelt Grate”—a furnace-fed panel that glows with molten fury. Symbols of the Scrap Titans are welded into every surface, etched deep into metal and madness. From this smoking altar of iron dominance, Cog oversees raids, disputes, and mechanical theology with equal intensity, ruling over the Rust Belt’s chaos like a god of gears.

Appearance

The room pulses with an oppressive orange-red glow cast by furnace slits below grating floors, throwing up embers like ritual sparks. Its walls are a chaotic mosaic of bolted boiler plating, scorched road signs, and warped rebar bent into industrial iconography. The air tastes of scorched grease and hot iron. Cables loop down from the ceiling in greasy arcs, some coiled like mechanical serpents, others twitching with residual charge. Cog’s throne dominates the center: a grotesque fusion of broken reactor coils, exo-mech limbs, and generator casings that thrum with heat and menace. Twin floodlights cast his silhouette in harsh relief, while the rest of the chamber flickers in shadow and weld-flash glow. Around the perimeter hang trophies of conquest—burned flags, mangled armor, Raider jawbones, and shattered solar gear—all proof that Cog’s reach extends far beyond the Rust Belt’s twisted skyline.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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