Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played681 times
Cloned42 times
Created
33 days ago
Last Updated
3 days ago
VisibilityPublic
Gear Rat Trading Post
Gear Rat Trading Post
Point of Interest
Details
Coordinates(-381, -268)
Description

A relatively organized section of the stronghold, the trading post is where the Gear Rats interact with outsiders, exchanging scavenged goods and bartering for necessities. Here, tense negotiations take place, and alliances are forged and broken. The post is a melting pot of desperation and opportunity, where survival hinges on shrewd deals and wary trust. It serves the purpose of trade, and limited social interaction with outsiders.

Appearance

The post is a chaotic blend of makeshift stalls and rusted machinery, adorned with colorful banners and graffiti that reflect the struggles and hopes of its inhabitants. The air is thick with the scent of oil and sweat, and the sounds of haggling fill the atmosphere.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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