New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (408, -812) |
The Scorch Pit is a blistering wound etched deep into the scorched earth at the heart of the Raider’s Camp. Here, relentless heat rises in waves, twisting the air with mirages and the sharp tang of burnt hydrocarbons. Jagged blackened steel and warped car frames jutt from the cracked ground like the bones of a long-dead beast. This chaotic forge serves as a crucible where the Raiders unleash their raw fury, crafting incendiary weapons from salvaged scrap and volatile chemicals scavenged across the badlands. Makeshift workshops hum with flamethrowers’ hiss and the intermittent roar of crude explosives, each blast rattling the nearby tents and shaking the rusted ground beneath. Raiders, wild and relentless, wear scorched leather and patchwork armor, their faces obscured by soot and gas masks, moving with frantic energy as they temper their deadly armaments. The Perimeter Watch avoids this inferno, sending only drones to spy.
The Scorch Pit’s landscape is a blistering expanse of scorched soil and twisted metal carcasses, stained black with soot and molten slag. Flickering flames lick the edges of battered vehicles repurposed into flame pits, casting a sickly orange glow beneath choking plumes of acrid smoke that curl skyward into the dusty, copper-hued dusk. Ramshackle tents of patched tarps and rusted scrap cluster around blazing forges built from crushed engine blocks and shredded steel. Scattered weapon racks hold scorched rifles, jagged blades, and jars of volatile fuel, illuminated by the harsh neon flicker of salvaged signage that sputters in the haze. Figures dart between fiery blasts, their faces masked with cracked goggles and soot-streaked scarves, their movements hurried and unpredictable. Sparks shower from haphazard welders, mingling with ash and dust, creating a toxic, hellish dance of fire and ruin.