New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Scorch Pit
The Scorch Pit
Point of Interest
Details
Coordinates(408, -812)
Description

The Scorch Pit is a blistering wound etched deep into the scorched earth at the heart of the Raider’s Camp. Here, relentless heat rises in waves, twisting the air with mirages and the sharp tang of burnt hydrocarbons. Jagged blackened steel and warped car frames jutt from the cracked ground like the bones of a long-dead beast. This chaotic forge serves as a crucible where the Raiders unleash their raw fury, crafting incendiary weapons from salvaged scrap and volatile chemicals scavenged across the badlands. Makeshift workshops hum with flamethrowers’ hiss and the intermittent roar of crude explosives, each blast rattling the nearby tents and shaking the rusted ground beneath. Raiders, wild and relentless, wear scorched leather and patchwork armor, their faces obscured by soot and gas masks, moving with frantic energy as they temper their deadly armaments. The Perimeter Watch avoids this inferno, sending only drones to spy.

Appearance

The Scorch Pit’s landscape is a blistering expanse of scorched soil and twisted metal carcasses, stained black with soot and molten slag. Flickering flames lick the edges of battered vehicles repurposed into flame pits, casting a sickly orange glow beneath choking plumes of acrid smoke that curl skyward into the dusty, copper-hued dusk. Ramshackle tents of patched tarps and rusted scrap cluster around blazing forges built from crushed engine blocks and shredded steel. Scattered weapon racks hold scorched rifles, jagged blades, and jars of volatile fuel, illuminated by the harsh neon flicker of salvaged signage that sputters in the haze. Figures dart between fiery blasts, their faces masked with cracked goggles and soot-streaked scarves, their movements hurried and unpredictable. Sparks shower from haphazard welders, mingling with ash and dust, creating a toxic, hellish dance of fire and ruin.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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