New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (407, -812) |
Deep within the Scorch Pit, the Inferno Forge is a brutal hive of savage industry, the fierce heart of the Raiders’ weapon-smithing efforts. Here, raw scrap metal, scavenged fuel, and volatile chemicals are twisted and fused into deadly tools of destruction. Massive, jury-rigged furnaces roar with hellish heat, casting molten slag that flows like rivers of fire over scorched pits and welded scrap. Raiders clad in scorched leather and gas masks move with frantic purpose, hammering out crude flamethrowers, incendiary bombs, and jagged blades meant to maim and burn. This chaotic foundry is fueled as much by desperation and fury as by fuel and fire, where the clang of metal and hiss of flame mingle with the acrid smoke that chokes the air. It is the crucible of violence—here the Raiders forge their ferocity, crafting the weapons that keep them feared and alive in the wasteland’s deadly dance.
The Inferno Forge is a hellscape of burning metal and molten firelight. Gigantic, ramshackle furnaces belch orange flames and thick black smoke that coil into the copper-hued dusk above the Scorch Pit. Pools of glowing slag bubble and drip over piles of twisted scrap: crushed engine blocks, warped steel sheets, and fractured piping. Heat waves ripple through the air, distorting the vision of ragged figures hunched over glowing anvils and clanking presses. Sparks shower like fiery rain as welders arc and hammer blows echo in the cavernous space. Raider artisans wear soot-darkened masks and patched armor that gleam with sweat and grime, their faces obscured behind cracked goggles stained by dust and ash. Makeshift scaffolding and conveyor belts—constructed from salvaged chains and rods—clatter and groan, transporting red-hot metal through the furnace’s roar. Flickering neon shards from broken signs sputter weakly through the smoke, casting a fractured, eerie light on the brutal workshop.