Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 672 times |
Cloned | 42 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Ember Watchtower
Point of Interest
Details
Coordinates | (408, -811) |
Description
A tall, rickety structure built from scrap metal, overlooking the entire Scorch Pit. Raiders armed with heavy weaponry keep watch from this vantage point, scanning for threats and coordinating defenses. The purpose of this area is to provide a strategic overview of the pit, and to act as a first line of defense against intruders.
Appearance
The watchtower is a haphazard assembly of rusted metal sheets and beams, with makeshift platforms jutting out at odd angles. Flickering torches and banners made from tattered cloth adorn its sides, giving it a menacing presence against the backdrop of the scorched landscape.