New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Tech-Scrap Forge
Tech-Scrap Forge
Point of Interest
Details
Coordinates(453, -729)
Description

Hidden deep within the ramshackle warrens of The Devil’s Den, the Tech-Scrap Forge is the brutal heart of Raider ingenuity and desperation. Amidst the chaos of scavenged neon scraps and fried circuit boards, ragged raiders wield arc welders and hammer scrap with frantic precision. Here, broken solar cells are stripped for precious silicon, energy weapons are jury-rigged from salvaged parts, and crude cybernetic mods are grafted to flesh with little regard for sterility. The Forge is both armory and workshop—its output often the difference between life and death in a world where ammo is scarce and threats are relentless. Every battered workbench groans under heaps of half-finished contraptions and stolen tech, while crude schematics—drawn in oil-stained ink—hang alongside faded, hacked holo-projections of forgotten weapon blueprints. The Raiders' chaotic creativity breathes life into otherwise useless junk, forging weapons and gear that hum with flickering power.

Appearance

The Tech-Scrap Forge sprawls through a cavernous tunnel hollowed from cracked concrete and reinforced with salvaged steel plates. Flickering neon strips and patched LED clusters cast jittery, sickly light over cluttered workbenches cluttered with tools, wires, and circuit fragments. Thick cables snake along the floor, pulsing with unstable power drawn from jury-rigged generators sputtering in the shadows. Walls are scrawled with graffiti—tactical symbols, gang tags, and hastily sketched weapon diagrams—layered beneath grime and rust. Scattered arc welders spit sparks that illuminate the gaunt faces of raiders clad in patchwork armor and scorched goggles, their hands steady despite the chaos. Piles of scrapped solar panels, burnt-out energy cells, and twisted metal glisten with oil and sweat, while the air hums with the sharp crackle of electrical arcs and the clang of improvised metalwork. The atmosphere smells of burnt plastic, hot iron, and the metallic tang of desperation.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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