New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-102, 74) |
The Echo Chamber Stage stands at the heart of the Citadel, a symbol of curated civility wrapped in surveillance and showmanship. Elevated on a dais of polished alloy and reinforced plasteel, it’s the Citadel Council’s preferred theater for control: public announcements, judgment proceedings, digital citizenship upgrades—or demotions. Every broadcast from the Chamber is piped through the district’s pristine sound grid, carefully filtered for morale, tone, and loyalty metrics. It’s where fabricated transparency meets engineered consensus, where justice wears the mask of order. Citizens watch, nod, applaud—because they must. Behind every speech is a dozen edits, a dozen cameras, and a dozen silent drones ensuring the narrative remains unbroken. To question what’s said on the Echo Chamber Stage isn’t illegal—it’s irrational. After all, the truth has already been approved.
The Echo Chamber Stage is a chrome-plated disc set within a sleek plaza beneath the Glass Ring’s highest towers. Glowing holographic banners ripple overhead, casting prismatic reflections onto the smooth blackstone flooring. Rows of modular seating shift with AI-calculated precision to accommodate crowds, all flanked by concealed drone ports and retractable auto-turrets tucked beneath sculpted hedges. The stage itself pulses with ambient light—soft blues and synthetic whites—while towering holoscreens project immaculate Council representatives in real time, always perfectly lit, always perfectly phrased. Speakers are built directly into the steel ribs of surrounding buildings, creating a surround-sound environment that leaves no corner untouched by voice. The entire space feels sterilized—too perfect, too polished, too quiet in the seconds between announcements.