Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 667 times |
Cloned | 42 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Whispering Vaults
Point of Interest
Details
Coordinates | (-432, 348) |
Description
A series of hidden chambers and soundproofed booths, the Whispering Vaults are where the Syndicate's informants and brokers gather and trade information. Coded messages and encrypted data chips change hands under the watchful eyes of Syndicate enforcers. This is where the Broker of Secrets operates, and where the Syndicate's vast network of informants, and information, is utilized. The Whispers of Silas are most prominent here.
Appearance
The Vaults are dimly lit, with walls lined in dark sound-absorbing material, creating an eerie silence. Flickering screens display encrypted messages, while shadowy figures exchange information in hushed tones, all monitored by imposing enforcers.