New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Solar Bastion
The Solar Bastion
Point of Interest
Details
Coordinates(-67, 644)
Description

Deep within the Solar Sprawl lies the Solar Bastion, a repurposed transit nexus now converted into the elite training facility of the Solar Guardians. Once a metro hub, now a fortress of flashing discipline, this is where raw recruits become radiant enforcers. Here, doctrine is etched into muscle memory, and solar rifles are calibrated to sing in the sun’s name. Recruits wake to alarm-chime reveille and collapse at dusk beneath sun-fueled floodlights. Tactics, purification protocol, and radiant strike formations are drilled without mercy. The Bastion also serves as a vault for Guardian heavy ordnance and a workshop for their signature armor, maintained under strict energy quotas. Outsiders are unwelcome—this is sacred ground. Discipline isn't just expected. It's enforced with solar precision. This is where the sun makes soldiers, and where mercy is burned off like morning dew.

Appearance

The Solar Bastion rises like a jagged blade from the cracked concrete—its reinforced walls plated in scorched metal and embedded solar tiles that pulse with amber energy. Turrets track the sky and the ground, casting thin heatlines in the smoky air. Inside, the facility is divided into open training pits, weapons ranges, and exosuit repair bays. Steel catwalks crisscross the upper levels, overlooking sparring rings and tactical holos. Rows of Guardian armor—bronzed, angular, and imposing—line magnetic racks like dormant titans. Holographic banners display mantras such as “Radiance is Discipline” and “Watt for Worth.” The air inside smells of solder, sweat, and ozone. Solar filtration fans buzz constantly, ensuring a climate optimized for armor cooling and solar absorption. Every light is filtered gold. Every corridor burns bright. The Bastion is less a building and more a furnace—where humanity is forged anew beneath the unforgiving sun.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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