Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 681 times |
Cloned | 42 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Echoing Vaults
Point of Interest
Details
Coordinates | (-204, -438) |
Description
These are a series of heavily reinforced chambers, that the cult uses to store their most valuable relics. These relics are old electronic devices, that the cult believes contain fragments of the Silent God's essence. The electromagnetic feedback loops within these chambers amplify the static, creating a low, resonating hum that permeates the area. The cult uses this area to preform advanced rituals.
Appearance
The chambers are dimly lit, with walls lined with metallic panels that hum with energy. Strange symbols are etched into the surfaces, and the air is thick with an electric charge, causing hair to stand on end.