
Dark Fantasy
A world of oppresive and lovecraftian horros, where lives are expendable and surviving might not be the kindest of fates. Go forth hero and delve into ancestor's ancient tombs, rest in the decrepit hamlet and reach the depths of the Darkest Dungeon.
Played | 0 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 28 days ago |
Visibility | Public |

HP Range12 - 42 (Avg: 27)
AC11
XP100
Details
Size | Small |
Type | Monstrosity |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 11 |
HP Range | 12 - 42 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.