Fantasy
the rifts were not a mistake but an act of Exandrian deities seeking to reclaim dominion over Faerûn
Author's Note: What will the party choose—sacrifice, war, or an uncharted path that could rewrite the destinies of both realms?
Played | 4 times |
Cloned | 0 times |
Created | 86 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Mace of Disruption
Rare•Weapon (Martial Melee Weapons)

Weight4.00 lb.
Description
When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn. While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 0 Gold Pieces |