Tʜᴇ Fᴏʀɢᴏᴛᴛᴇɴ Rᴇᴀʟᴍs [Fᴀɴ Vᴇʀsɪᴏɴ] world illustration - Fantasy theme
Fantasy

Tʜᴇ Fᴏʀɢᴏᴛᴛᴇɴ Rᴇᴀʟᴍs [Fᴀɴ Vᴇʀsɪᴏɴ]

L
Lordnym

500+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!

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7 days ago
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Shimm the Many-Limbed
Shimm the Many-Limbed
Level 20 Aberration Bard -
A displacer beast bartender with six legs and spectral tentacles, Shimm the Many-Limbed is a master mixologist and ageless sage in the Astral Sea.
Details
RaceAberration
ClassBard
Level20
Alignment
PronounsHe/Him
Location-482, -8624
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A sleek, midnight-furred feline with six powerful legs and a collar of silver rings that tinkle like wind chimes. Two spectral tentacles drift independently above his back, occasionally stirring cocktails, adjusting bowties, or retrieving memory-orbs. He wears a tailored barkeep’s vest embroidered with constellations that rearrange themselves nightly, and his eyes—twin amethysts—see through lies, illusions, and perhaps even fate.
personality
Shimm is a paradox of primal instinct and refined demeanor. He is impossibly calm, frustratingly perceptive, and patient in a way only an ageless mind adrift in timelessness can be. He never answers a question directly unless it is desperately important, and he believes the best way to solve a problem is through conversation, theater, or a perfectly balanced drink.
backstory
Once a hunted creature in the primeval forests of Faerûn, Shimm was born of shadow and fury—one of many displacer beasts bred for battle, spectacle, and sport. But Shimm was different. He tasted the thoughts of his hunters and learned from them. When his pack was slain, he slipped through a wound in reality opened by a careless wizard's failed banishment spell and found himself in the Astral Sea. There, he wandered—displaced even from displacement—until he discovered a fragment of divine architecture adrift in thoughtspace. He tamed it, named it, and built upon it. Thus, Astral & Otherwise was born. Over the centuries, Shimm bartered secrets, bought illusions, and hired forgotten gods as stagehands. He became more than a beast—he became myth, master, and mixologist. Those who enter his realm speak of a bartender with too many limbs and too much wisdom, whose purr can silence a banshee’s scream and whose cocktails can rewind trauma like it was spilled milk.
Stats
Strength
16
Dexterity
20
Constitution
18
Intelligence
22
Wisdom
24
Charisma
30
Armor Class
18
20
+2
Max HP
200
Speed
30

HP

200 / 200 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
Minor Illusion

Minor Illusion

Cantrip
Mass Cure Wounds

Mass Cure Wounds

Level 5
Locate Object

Locate Object

Level 2
Vicious Mockery

Vicious Mockery

Cantrip
Mass Suggestion

Mass Suggestion

Level 6
Invisibility

Invisibility

Level 2
Greater Restoration

Greater Restoration

Level 5
Identify

Identify

Level 1
Hypnotic Pattern

Hypnotic Pattern

Level 3
Hold Person

Hold Person

Level 2
Disguise Self

Disguise Self

Level 1
Teleport

Teleport

Level 7
Freedom of Movement

Freedom of Movement

Level 4
Dominate Monster

Dominate Monster

Level 8
Healing Word

Healing Word

Level 1
Dimension Door

Dimension Door

Level 4
Prestidigitation

Prestidigitation

Cantrip
Greater Invisibility

Greater Invisibility

Level 4
Glyph of Warding

Glyph of Warding

Level 3
Suggestion

Suggestion

Level 2
Polymorph

Polymorph

Level 4
Silence

Silence

Level 2
Tiny Hut

Tiny Hut

Level 3
True Polymorph

True Polymorph

Level 9
Dominate Person

Dominate Person

Level 5
Mage Hand

Mage Hand

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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