Tʜᴇ Fᴏʀɢᴏᴛᴛᴇɴ Rᴇᴀʟᴍs [Fᴀɴ Vᴇʀsɪᴏɴ] world illustration - Fantasy theme
Fantasy

Tʜᴇ Fᴏʀɢᴏᴛᴛᴇɴ Rᴇᴀʟᴍs [Fᴀɴ Vᴇʀsɪᴏɴ]

L
Lordnym

500+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!

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7 days ago
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7 days ago
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Guildhall of the Delimbiyr Trade Council
Guildhall of the Delimbiyr Trade Council
Point of Interest
Details
Coordinates(-311, 1237)
Description

Located just off the main square, this well-appointed guildhall serves as the operational core of Daggerford’s day-to-day affairs. Here, representatives of the tanners, riverfolk, smiths, and merchants meet to set taxes, settle disputes, and plan public works. Though not lavish, the hall’s meeting chamber is paneled in rich oak, with a magical map of Daggerford that updates in real time. The guildmasters are pragmatic, often at odds with the ducal court but united in their vision for the town’s prosperity. Whispers suggest some within the guild have begun courting factions like the Lords’ Alliance—or even the Zhentarim—to push Daggerford toward greater autonomy.

Appearance

The guildhall is a sturdy stone building with large windows, allowing light to flood the meeting chamber. Inside, the rich oak paneling and the magical map create an atmosphere of authority and purpose.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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