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  1. The Elder Scrolls: The Age of Myth
  2. Lore

A. Atmora

Overview

Atmora is the great northern continent beyond the Sea of Ghosts and the ancestral homeland of the peoples who will eventually give rise to the Nords. During the Late Merethic Era, it is still inhabited, but its settlements are under increasing pressure from worsening cold, political conflict, and migration.

Atmora is not yet an empty frozen wasteland. Clans, rulers, temples, fortified settlements, seafaring communities, and territories controlled by the Dragon Cult still exist across the continent.

Land and Climate

Atmora is dominated by cold coasts, forests, mountains, tundra, frozen rivers, and increasingly severe winters. Some regions remain capable of supporting farming, livestock, hunting, and permanent settlement, while others are becoming harder to inhabit.

Conditions are not equally severe everywhere. One region may still support prosperous communities while another suffers famine, abandoned villages, or advancing ice.

The worsening climate is one of several forces pushing people south toward Tamriel.

Clans and Conflict

Atmoran society is politically divided among clans, chieftains, kings, warrior leaders, and religious authorities.

Feuds and wars over land, inheritance, resources, and loyalty are common enough to make political instability an important cause of migration. There is no single ruler controlling all of Atmora.

Some migrants therefore leave because of cold or hunger, while others flee defeated clans, hostile rulers, religious conflicts, or long-running wars.

The Dragon Cult

The Dragon Cult remains one of Atmora's strongest religious and political institutions.

Dragons are living powers rather than legendary creatures. Some hold direct authority over territories, while Dragon Priests govern, judge, conduct rituals, and administer communities in their name.

The Cult is not perfectly unified. Different dragons and priests may compete for influence or support opposing rulers.

Atmoran politics can therefore involve both human rivalries and the ambitions of dragons.

Migration South

Increasing numbers of Atmorans cross the Sea of Ghosts toward northern Tamriel.

They travel as families, warbands, settlers, refugees, traders, and followers of powerful chiefs. Some seek temporary refuge, while others intend to establish permanent settlements.

These migrations are beginning to place greater pressure on the Falmer-controlled north.

The later wars of Skyrim have not yet occurred, so peaceful settlement, trade, and local agreements remain possible alongside conflict.

Atmora in the Age of Myth

During the Late Merethic Era, Atmora is a declining but still living civilization.

Its people have not abandoned the continent, the Dragon Cult remains powerful, and its internal struggles are still unfolding.