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  1. The Elder Scrolls: The Age of Myth
  2. Lore

A. The Betmer and Ancient Beast Peoples

Overview

Betmer is a broad Merish term traditionally applied to the Beastfolk of Tamriel. It is not the name of a single people and should not be treated as a precise biological category. In practice, the word groups together cultures that differ greatly in ancestry, language, religion, appearance, and history, including peoples such as the Khajiit, Saxhleel, Imga, and other societies that Merish writers considered neither Men nor Mer.

The term reflects the worldview of the scholars who used it as much as the peoples being described. During the Age of Myth, many Beastfolk civilizations are already ancient, and some may have inhabited Tamriel long before the major Aldmeri migrations that later Merish histories place at the center of the continent's past.

Ancient Peoples of Tamriel

Tamriel was not an empty continent waiting for Aldmeri or human settlement. Beastfolk, Goblins, Giants, aquatic peoples, spirits, and other inhabitants were established across its forests, marshes, mountains, deserts, and coasts before many later political borders existed.

The Khajiit maintain ancient societies in the southern lands, with their identity shaped by the moons and the Lunar Lattice. The Saxhleel of Black Marsh possess traditions bound to the Hist that may reach farther into the past than conventional Merish histories can reliably follow. The Imga inhabit Valenwood alongside the Bosmer, while other peoples known only imperfectly to later scholars occupy isolated or poorly explored regions.

Their histories cannot simply be reconstructed from Merish colonization records. A culture first mentioned in an Aldmeri text was not necessarily created when the Aldmer encountered it.

The Problem with the Term Betmer

Calling these peoples Betmer can make them appear more closely related than the evidence supports.

The Khajiit and Saxhleel do not share one common political culture, religion, or origin merely because outsiders classify both as Beastfolk. Nor do Imga, Goblins, Dreugh, or other nonhuman peoples necessarily belong to a single ancestral group.

The category is therefore most useful when describing Merish classification, not when explaining actual ancestry.

Different cultures may also reject the term entirely. A Saxhleel community defined through its relationship with a particular Hist tree has little reason to understand itself through an Elven category, while Khajiiti identity is rooted in its own lunar cosmology rather than in comparison with Mer.

Merish Accounts and Bias

Much surviving knowledge about ancient Beastfolk comes through foreign observers.

Altmeri, Ayleid, and other Merish writers often described unfamiliar peoples according to standards of civilization drawn from their own societies. Permanent stone cities, written archives, formal hierarchies, and recognizable magical institutions were more likely to be recorded as signs of sophistication.

Cultures organized differently could therefore be dismissed as primitive even when they possessed complex law, religion, trade, oral history, or forms of knowledge outsiders did not understand.

This bias becomes especially important in regions such as Black Marsh and Valenwood, where the environment itself encourages settlement and social structures very different from those of Summerset or the Heartland.

Absence from later records should never be treated as proof that a people was absent from the Merethic world.

Culture and Exchange

Relations between Beastfolk and neighboring civilizations vary by region.

Khajiiti communities trade and compete with Bosmer and southern Merish settlements. Imga share Valenwood with the Bosmer and develop their own responses to Altmeri cultural prestige. Saxhleel communities deal with outsiders according to local conditions, though the interior of Black Marsh remains exceptionally difficult for foreign powers to understand or control.

Trade, warfare, migration, intermarriage, slavery, diplomacy, and religious exchange all occur.

These relationships should remain local rather than being reduced to a general conflict between "Beastfolk" and everyone else. A Khajiiti ruler may have little connection to a Saxhleel tribe beyond the fact that foreign scholars classify both under the same category.

Religion and Worldview

The ancient Beast peoples preserve cosmologies that frequently challenge Merish assumptions about the world.

Khajiiti religion interprets creation through divine relationships, the moons, and the Lunar Lattice. Saxhleel spirituality is deeply connected to the Hist, whose memory and consciousness do not fit comfortably within ordinary human or Merish theology. Other peoples maintain ancestral, animal, natural, or local spiritual traditions that may never be written down in a form foreign scholars recognize.

These traditions are not incomplete versions of Aldmeri religion.

They represent independent ways of understanding Nirn.

Beast Peoples in the Age of Myth

During the Late Merethic Era, the peoples later grouped as Betmer are active participants in Tamriel's politics and history. They occupy established homelands, maintain their own religions and social systems, and interact with expanding Merish and human powers on their own terms.