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  1. The Elder Scrolls: The Age of Myth
  2. Lore

D. The Eastern Divide

Overview

In the Late Merethic Era, Resdayn is divided between powerful Chimer clans and independent Dwemer city-states. Neither people controls the entire region, and neither forms a single unified kingdom. Their relationship is defined by trade, rivalry, religious disagreement, territorial competition, and periods of practical cooperation.

The later political order of Morrowind has not yet formed. There are no Dunmer, no Tribunal, and no fully developed Great House system.

Chimer Fragmentation

The Chimer are no longer one unified Velothi community.

Power is increasingly concentrated in clans, ancestor lineages, local rulers, priesthoods, and emerging noble families. Some of these lineages will later become associated with the Great Houses, but their future importance is not yet guaranteed.

Other Chimer remain more mobile and preserve older Velothi traditions centered on pilgrimage, prophecy, and ancestral lands.

The divide between settled clans and traditionalist communities is growing.

Dwemer City-States

The Dwemer remain politically divided among independent cities and clans.

Each settlement protects its own mines, workshops, technical knowledge, and strategic routes. Rivalries between Dwemer cities can be as important as conflict with the Chimer.

Trade and scholarship connect them, but there is no single Dwemer ruler commanding all of Resdayn.

Their technological strength gives them enormous influence in mountain and underground regions.

Religion and Philosophy

The deepest divide between Chimer and Dwemer is philosophical.

Chimer society is shaped by ancestor worship, Velothi teachings, prophecy, and devotion to Azura, Boethiah, and Mephala.

Dwemer thinkers reject the assumption that divine power deserves worship and instead investigate reality through mathematics, engineering, and tonal principles.

To many Chimer, this attitude is arrogant or sacrilegious.

To many Dwemer, Chimer religion elevates beings that should instead be studied.

Trade and Dependence

Despite these differences, the two peoples depend on one another.

Dwemer cities need food, textiles, livestock, and access to surface trade.

Chimer communities value Dwemer metalwork, tools, crafted goods, machinery, and mined resources.

This economic connection makes permanent war costly.

A clan and city-state may hate one another's beliefs while maintaining profitable trade because neither wishes to lose access to essential resources.

Territory and Borders

Resdayn's borders are rarely simple.

Chimer clans may control valleys, grazing land, roads, shrines, and agricultural settlements, while Dwemer cities command mines, mountains, tunnels, and underground routes beneath the same region.

This creates overlapping claims.

A mine can lie beneath land a Chimer clan considers ancestral.

A pilgrimage route may cross territory a Dwemer city considers strategically necessary.

Such disputes can remain unresolved for generations.

Red Mountain

Red Mountain stands at the center of the region's greatest mysteries.

Both Chimer and Dwemer recognize its importance, though they interpret it differently.

Chimer traditions treat the mountain through religion, prophecy, and sacred history.

Dwemer scholars see its volcanic, mineral, and metaphysical properties as subjects for investigation.

The deeper mysteries connected to Lorkhan and the mountain have not yet produced the later events that reshape Resdayn.

Emerging Houses

Certain Chimer clans are beginning to accumulate enough wealth and territory to dominate neighboring communities.

They establish fortified settlements, control trade, absorb smaller families, and form alliances through marriage or religion.

These developments are laying the groundwork for the later Great Houses.

For now, however, their authority remains regional.

A powerful lineage in one part of Resdayn may be nearly unknown in another.

Local Alliances

Chimer-Dwemer relations are decided locally.

One Chimer clan may fight a nearby Dwemer city while another maintains an alliance with a different settlement.

Dwemer cities may similarly support rival Chimer factions to protect trade routes or weaken competitors.

This prevents the eastern conflict from becoming a simple war between two united peoples.

Politics are more complicated than cultural identity.

The Eastern Divide in the Age of Myth

Resdayn is powerful precisely because several advanced civilizations occupy it at once.

The Chimer possess strong clans, religious institutions, surface settlements, and extensive ancestral traditions.

The Dwemer possess fortified cities, mines, engineering, and technical knowledge unmatched by most neighbors.

Their rivalry is real, but its final form has not yet been decided.

The east is not waiting for history to happen.

It is still deciding what history will become.