Twisted Nightmare
The backrooms of reality
Played | 14 times |
Cloned | 0 times |
Created | 94 days ago |
Last Updated | 77 days ago |
Visibility | Public |
Frank
Level 3 Human Rogue -
Details
Race | Human |
Class | Rogue |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 123, 321 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dollars | 0 |
Dimes | 0 |
Pennies | 0 |
appearance
Frank is a man in his late 30s, with sharp, observant eyes and a demeanor that balances authority with approachability. He has short, dark hair, often looks slightly disheveled due to his work's demands, and wears glasses that he claims help him read the fine print of the universe. His attire usually consists of a tailored suit that's practical yet stylish, designed to blend in among the countless bureaucrats but equipped with hidden pockets for his tools and weapons. His most distinctive feature is a mysterious, ancient amulet he wears hidden under his shirt, rumored to protect him from the anomalies he faces daily.
personality
Curious, resourceful, defiant, empathetic, secretively rebellious
backstory
Frank has always been fascinated by the peculiar and the out-of-place, traits that led him to his current position at the Agency of Anomalies. His childhood was marked by an insatiable curiosity and a knack for uncovering secrets, often leading him into trouble. However, these experiences only sharpened his skills, making him an expert in dealing with the bureaucracy's most unusual cases. Unknown to most, Frank leads a double life as the head of a clandestine group fighting against the bureaucracy's oppressive systems. His dual identity is a closely guarded secret, shared only with his most trusted allies. Frank's work at the agency and his rebel activities are driven by a deep-seated belief in freedom and justice, aiming to uncover the truth and bring about change from within. Despite his challenges, Frank remains undeterred, his resolve steeled by personal losses and the injustices he's witnessed.
Stats
Strength
12
Dexterity
18
Constitution
14
Intelligence
16
Wisdom
15
Charisma
13
Armor Class
12
Max HP
15
Speed
30
HP
15 / 15 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Frank is not a spellcaster.