
Fantasy
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 73 days ago |
Last Updated | 32 days ago |
Visibility | Public |
Unarmored
Common•Armor (Armor)

Cost5.00 Gold Pieces
Description
Unarmored defense relies on the character's Dexterity modifier to calculate Armor Class (AC). It provides no additional protection beyond the character's natural agility.
Details
Type | Armor |
Category | Armor |
Rarity | Common |
Weight | 0.00 lb. |
Cost | 5.00 Gold Pieces |