
Fantasy
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 73 days ago |
Last Updated | 32 days ago |
Visibility | Public |

HP Range75 - 210 (Avg: 143)
AC17
XP2900
Details
Size | Large |
Type | Construct |
CR | 7 |
XP | 2900 |
Languages | understands commands given in any language but can't speak |
Defenses
Armor Class | 17 |
HP Range | 75 - 210 (Avg: 143) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | , , , , |
Actions
Fist
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Multiattack
The guardian makes two fist attacks.