
Fantasy
A conductor on a journey to regain their memories and powers. 1000s of years after the great tear. They must Travel the world finding places and objects their memories/powers have bonded or fused with to unlock their memories and powers. Making allies and healing/helping those in need along the way.
Played | 5 times |
Cloned | 0 times |
Created | 73 days ago |
Last Updated | 32 days ago |
Visibility | Public |

Description
You tap into the crystalline memory of the cave, allowing you to sense and stabilize metaphysical transitions between realities. For a brief moment, you can manipulate the boundaries of existence, granting you insight into alternate dimensions and the ability to influence their stability.
Spell Details
Level | 4 |
Range | 60 |