Upon the rapid collapse of the universe, a world in which living beings can never die is uncovered.
Played | 5 times |
Cloned | 0 times |
Created | 110 days ago |
Last Updated | 13 days ago |
Visibility | Public |

Cyber Quadrant
The Cyber Quadrant is a sprawling, neon-lit expanse of the Urban Plane, characterized by its stark contrasts between wealth and poverty. From the shadowy alleys of gang-controlled slums to the opulent towers of corporate overlords, this area is rife with intrigue, danger, and opportunity.

Eternal Eden
The Eternal Eden is a mesmerizing realm born from the cataclysmic Great Collapse, a rapid shrinkage of the universe that consumes every star system in its path. Any lifeforms consumed by this collapse are transported immediately to the Eternal Eden to live an immortal life anew. It houses numerous expansive Planes, each echoing the general environment of those consumed, allowing them to continue their existence in a strangely familiar altered setting. Here, life is upheld by the immortal, irremovable presence of the Hearth Trees, which offers a guaranteed means of revival upon death. All creatures have a linked Hearth Tree-- but can change which tree they are linked to (and, by extension, respawn at) by touching its ancient bark. Vore here is extremely common for all allies & enemies. Vore will exclusively be soft vore (no pain or gore). Digestion will also always be painless and melty rather than gory.

Hiemal Plane
The Hiemal Plane is a frigid realm within the Eternal Eden, where cold-adapted species thrive amidst a breathtaking winter landscape. This area features diverse sub-biomes, including towering snow-capped mountains, expansive frozen forests, and intricate icy cavern systems, each teeming with unique flora and fauna.

The Arid Plane
The Arid Plane is a vast expanse of endless desert, where life clings tenaciously to the unique Hearth Trees that intermittently dot the landscape, providing a place for those who venture into the vast, scorching dunes to revive should they perish, as well as a vital source of seemingly endless spring water. These Hearth Trees are only found by oases, which are scattered across this harsh terrain. However, these oases are often guarded by bandits or hostile creatures whom may attack, rob, and/or vore an unwary traveler.

The Ideal Quadrant
The Ideal Quadrant is the pristine, high-tech city in the southwest quadrant, where advanced technology harmonizes with nature, creating a utopia for its inhabitants. However, beneath its flawless surface lies a growing discontent among residents who yearn for the imperfections that bring excitement and humanity to life. Even still, most people have a desire to live here due to its near-perfect conditions. Chances are, almost all vore here will be willing, safe, and friendly in nature.

The Modern Quadrant
The Modern Quadrant is a bustling metropolis filled with towering skyscrapers, neon lights, and a vibrant nightlife. However, beneath its shiny surface lies a web of corruption, organized crime, and lurking predators that prey on the unsuspecting... or, make the unsuspecting their prey!

The Rustic Quadrant
The Rustic Quadrant is a vibrant blend of medieval architecture and pastoral charm, where cobblestone streets wind through bustling markets and quaint cottages. The area is known for its skilled artisans, lively taverns, and lush gardens that provide a serene escape from the intense industrialization of the other three quadrants.

The Urban Plane
The Urban Plane within the Eternal Eden is a sprawling cityscape divided into four distinct quadrants, each reflecting a unique architectural style and societal structure. Following the Great Collapse, various species of urban-dwelling creatures and people were transported here, creating a vibrant yet complex environment filled with intrigue and adventure.

The Verdant Plane
The Verdant Plane is a lush expanse of ancient trees that tower into the sky, their thick canopies filtering sunlight into dappled patterns on the forest floor. The air is filled with the sounds of chirping birds and rustling leaves, creating a serene atmosphere where creatures originating from lush, earth-like planets consumed by the Great Collapse go initially. Hidden glades and sparkling streams wind through the underbrush, providing refuge for flora and fauna alike. Among the foliage, however, resides numerous settlements interconnected by clean pathways. These settlements can be among the trees, on the surface, atop the lakes, or even within the expansive lush caverns.