325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 775 times |
Cloned | 74 times |
Created | 40 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Size | 0 |
Type | Region |
Coordinates | (-4034, 4636) to (-2127, 6201) |
Icewind Dale, the northernmost explored region of Faerûn, is a harsh arctic tundra defined by relentless, icy winds and long, frigid nights. This unforgiving land, nestled south of the Trackless Sea and north of the Spine of the World, is home to the hardy Ten Towns, a confederation of settlements clinging to survival. Beyond these towns, dangerous beasts like yetis, white dragons, and remorhazes roam, alongside scavenging gnolls and ice trolls. The region’s geography features mineral-rich lakes like Maer Dualdon, Lac Dinneshere, and Redwaters, and towering peaks like Kelvin's Cairn. Trade centers on knucklehead trout fishing, scrimshaw, and whale oil, with chardalyn, a magic-absorbing mineral, being a unique natural resource. Icewind Dale’s history is marked by conflict and malign influences, from ancient frost giant kingdoms to demonic invasions. Inhabitants endure the extreme climate, traversing the dale by dogsled or axe beak.