550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 2899 times |
Cloned | 310 times |
Created | 87 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | Mountain Range |
The Spine of the World is a towering, ice-clad mountain range that dominates northwest Faerûn, stretching from the frozen Cold Run southward to the jagged Ice Spires. Known locally as “the Wall,” it serves as a formidable barrier against the frigid wastes of the Uttermost North. Though mostly uninhabited, hardy settlements cling to the forested western foothills near the Sword Coast, where life struggles against biting cold and looming threats. The Spine’s perilous peaks and narrow, frozen passes are home to fierce barbarian tribes who migrate seasonally, adapting to the brutal climate. Dangerous beasts—rumored to include yeti, white dragons, and other terrors—prowling the heights make the mountains a perilous frontier. The range’s rugged wilderness, savage inhabitants, and chilling storms uphold its reputation as a wild and untamed stronghold against the North’s icy fury.
Snow-draped peaks pierce a gray, storm-churned sky, their icy ridges sharp and forbidding. Dense conifer forests cloak the foothills, while frozen streams glisten beneath swirling flurries. Shadows shift beneath jagged cliffs, and distant howls echo through biting winds. Smoke curls from sparse mountain camps as hardy tribesmen endure the cold. The Spine looms as a towering bastion of ice and stone—a rugged wilderness where only the strong survive.