The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played803 times
Cloned78 times
Created
41 days ago
Last Updated
4 days ago
VisibilityPublic
Kingdom of Many-Arrows
Kingdom of Many-Arrows
Area
Details
Size0
TypeFrozen Orc Kingdom
Coordinates(-311, 5654) to (1664, 6030)
Description

Dark Arrow Keep, a fractured remnant of the once-mighty Kingdom of Many-Arrows, stands stark against the Spine of the World, roughly forty miles north of Mithral Hall. Founded by the unusually intelligent orc Obould Many-Arrows in the 14th century, this kingdom, marked by its brief, improbable peace with neighboring realms, once spanned from Mithral Hall to the Moonwood, southward to the Evermoors. Now, the keep and its surrounding territory are a shadow of their former glory. Internal strife, drow insurrection, and the ambitions of warlords like Hartusk have reduced the kingdom to a mere tribe, clinging to the ruins of its past. The imposing stone fortress, Dark Arrow Keep, still looms, a testament to Obould's vision, though its halls now echo with the whispers of a diminished orcish presence. Though King Lorgru holds nominal control after a tumultuous period of betrayal and war, the Many-Arrows tribe no longer commands the same respect or fear it once did.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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