325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 803 times |
Cloned | 78 times |
Created | 41 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Size | 0 |
Type | Frozen Orc Kingdom |
Coordinates | (-311, 5654) to (1664, 6030) |
Dark Arrow Keep, a fractured remnant of the once-mighty Kingdom of Many-Arrows, stands stark against the Spine of the World, roughly forty miles north of Mithral Hall. Founded by the unusually intelligent orc Obould Many-Arrows in the 14th century, this kingdom, marked by its brief, improbable peace with neighboring realms, once spanned from Mithral Hall to the Moonwood, southward to the Evermoors. Now, the keep and its surrounding territory are a shadow of their former glory. Internal strife, drow insurrection, and the ambitions of warlords like Hartusk have reduced the kingdom to a mere tribe, clinging to the ruins of its past. The imposing stone fortress, Dark Arrow Keep, still looms, a testament to Obould's vision, though its halls now echo with the whispers of a diminished orcish presence. Though King Lorgru holds nominal control after a tumultuous period of betrayal and war, the Many-Arrows tribe no longer commands the same respect or fear it once did.