550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 2899 times |
Cloned | 310 times |
Created | 87 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | Theocracy |
Elturgard, once a unified theocracy basking under the ever-burning light of the Companion, now grapples with disillusionment and division. Its capital, Elturel, scarred by its descent into Avernus and miraculous return, serves as both heart and wound of the realm. With the Companion extinguished and the divine mandate of eternal daylight broken, the land again knows night—and with it, fear and uncertainty. The once-revered Order of the Companion, led by paladins and priests sworn to Lathander and Torm, is diminished, their purity questioned and faith shaken. In the countryside, hamlets like Triel and towns like Berdusk and Scornubel carry on, but wariness reigns. The rise of tiefling refugees, born of Avernus’s shadow, has stoked unrest, forcing once-pious citizens to confront their prejudice. The fields and woods still bloom, but the light of Elturgard flickers now—less a divine radiance, and more the dim fire of a people struggling to redefine themselves.
Elturgard’s rolling plains and temple-crowned hills bask in natural sunlight once more, yet an unease lingers beneath the pastoral peace. Burned-out shrines, half-rebuilt chapels, and watchful soldiers in weathered armor mark a realm recovering from divine trauma. The once-gleaming armor of knights now bears soot and dents, while newcomers with infernal lineage walk cautiously among wary crowds in rebuilt towns under a sky no longer guaranteed to shine.