The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: [New updates will be coming soon, I'm waiting for the new F&F POI update to drop before I do any new edits as a lot of things will be changing.] Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played1430 times
Cloned160 times
Created
61 days ago
Last Updated
1 days ago
VisibilityPublic
Trades Ward
Trades Ward
Area
Details
Size0
TypeUrban Area
Coordinates(-893, 1673) to (-867, 1734)
Description

The Trades Ward, a sprawling eastern district of Waterdeep, pulses with relentless commercial energy, encircling the City of the Dead's western and southern walls. Stone streets teem with merchants hawking wares, guildhalls buzzing with activity, and inns offering respite to weary travelers. Notable landmarks like the Court of the White Bull, the Plinth, and Virgin's Square anchor this bustling marketplace. Lodging ranges from simple rooms at 5 silver pieces per day to more comfortable stays at 20 silver pieces per tenday. Taverns offer a variety of food and drink, fueling the constant flow of trade. While lacking the warmth of residential wards, the Trades Ward is a vital hub, a cacophony of commerce that rarely sleeps, its shops and businesses catering to every conceivable need.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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