650+ POIs, 400+ Areas, 100+ Subclasses, 30+ Races, 200+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 6330 times |
Cloned | 675 times |
Created | 146 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Fortified Keep |
Monguldarath is a secluded, fortified keep perched above the windswept cliffs of Firedrake Bay in the county of Fyraven, on Tethyr’s Dragon’s Neck Peninsula. Encircled by groves of duskwood trees and often veiled in a salt-mist haze, the keep bears a long-whispered reputation for spectral sightings and eerie occurrences—though locals, long accustomed to such tales, treat the rumors with practiced indifference. Once the seat of the youthful and idealistic Lord Tanar Keelson, appointed by Queen Zaranda during her post-rebellion reforms, Monguldarath provided cautious refuge to adventurers, with strict codes regarding open displays of magic or arms. Since the Reclamation Wars, the now-promoted Seas' Admiral Keelson uses the keep sporadically, often away at sea. In his absence, a skeleton staff of loyal retainers works to restore the aging estate. Though rarely visited, Monguldarath remains a symbol of loyalty to Tethyr's crown and a lingering monument to its haunted past.
A stern stone keep rises above the sea cliffs, its towers streaked with moss and mist, half-shrouded in fog. Ivy climbs the duskwood-shaded walls, while lanterns flicker behind narrow windows. Weathered battlements overlook the crashing bay below, and the air carries the tang of salt and rumor. Despite signs of renovation—scaffoldings and fresh timber—the place feels suspended in time, haunted by more than just legend.