650+ POIs, 400+ Areas, 100+ Subclasses, 30+ Races, 200+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Played | 6330 times |
Cloned | 675 times |
Created | 146 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Size | 0 |
Type | Urban District |
Rivington, Baldur's Gate's southern outpost, clings to the Chionthar's edge, a stark contrast to the city's opulent heart. South of Wyrm's Crossing, this district, accessible via the Trade Way, pulses with illicit trade, its river access a smuggler's haven. The once-dominant Rivington Rats, though faded, left their mark, and whispers of their exploits still linger. The Rivington General, a source of arms, stands amidst the ramshackle buildings, while the grim Rivington Well, a site of refugee tragedy, casts a pall over the area. A requisitioned barn, now a refugee donation storehouse, marks the southern entry, a testament to the district's hardship. The river, a lifeline for trade, also serves as a conduit for smuggled goods to Brampton, bypassing the city's watchful eye. This rough-hewn district, a blend of commerce and desperation, teems with life on the fringe of Baldur's Gate, its strategic location making it a vital, if volatile, hub.
Shanties and sagging warehouses crowd the Chionthar’s muddy bank, their wood planks darkened by age and river mist. The Rivington General looms, squat and iron-barred, near the skeletal form of a repurposed barn stuffed with crates and bundled cloth. The Rivington Well lies sunken and silent, its stones worn smooth by time and grief. Smugglers’ skiffs slip downriver beneath the creak of old docks, while lanterns flicker through the fog, casting shadows longer than the night.