The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
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Gale Dekarios
Gale Dekarios
Level 5 Human Wizard -
A scholarly human wizard who wishes to master netherese magic, control his orb, restore his name, and reclaim arcane glory.
Details
RaceHuman
ClassWizard
Level5
Alignment
PronounsHe/Him
Location1101, -2166
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A male human wizard with a slender build, dark brown wavy hair, and deep blue eyes. He wears vibrant robes adorned with arcane symbols and intricate embroidery, giving him a refined and scholarly appearance.
personality
Gale is intelligent, articulate, and charismatic. He possesses a natural charm and a gift for storytelling. He's passionate about magic and eager to share his knowledge with others. He's generally kind and compassionate, with a strong sense of justice. He's willing to help those in need, and he often puts the needs of others before his own. He presents himself as confident and capable, a master of the arcane arts.   Beneath his affable exterior lies a deep-seated ambition and a thirst for knowledge. He's driven by a desire to achieve greatness, and he's willing to take risks to pursue his goals. He struggles with the consequences of his past mistakes, particularly the magical instability within him. He's haunted by the fear of losing control and causing harm. He possesses a hidden vulnerability and a longing for connection. He seeks companionship and understanding, but he's afraid of revealing his true self. He can be arrogant, and his hubris is his greatest flaw.
backstory
Gale Dekarios, a prodigy of magic, grew up in Waterdeep. His childhood was marked by summoning his beloved tressym, Tara, and other, less successful experiments. He attended the prestigious Blackstaff Academy, where his ambition led to a dangerous mishap involving the Blackstaff itself and a near-encounter with a Death Slaad in Limbo. Gale's talent caught the attention of Elminster Aumar, who mentored him, and eventually Mystra, the Goddess of Magic. She made him one of her Chosen, becoming his teacher, muse, and lover. Seeking to impress Mystra, Gale attempted to retrieve a lost piece of the Weave, but instead unleashed a Netherese orb that fused with his body, creating an insatiable hunger for magic. Mystra, severed their connection, leaving him burdened with a magical time bomb. Forced to consume magic to prevent the orb's detonation, Gale retreated to his tower in Waterdeep, living in seclusion. He became a recluse, haunted by his past and the constant need to feed the orb.
Stats
Strength
10
Dexterity
16
Constitution
16
Intelligence
20
Wisdom
16
Charisma
12
Armor Class
13
Max HP
35
Speed
30

HP

35 / 35 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Minor Illusion

Minor Illusion

Cantrip
Blur

Blur

Level 2
Locate Object

Locate Object

Level 2
Find Familiar

Find Familiar

Level 1
Misty Step

Misty Step

Level 2
Comprehend Languages

Comprehend Languages

Level 1
Identify

Identify

Level 1
Shocking Grasp

Shocking Grasp

Cantrip
Fire Bolt

Fire Bolt

Cantrip
Scorching Ray

Scorching Ray

Level 2
Hold Person

Hold Person

Level 2
Disguise Self

Disguise Self

Level 1
Magic Missile

Magic Missile

Level 1
Prestidigitation

Prestidigitation

Cantrip
Suggestion

Suggestion

Level 2
Shield

Shield

Level 1
Fireball

Fireball

Level 3
Arcane Lock

Arcane Lock

Level 2
Counterspell

Counterspell

Level 3
Lightning Bolt

Lightning Bolt

Level 3
Shatter

Shatter

Level 2
Phantom Steed

Phantom Steed

Level 3
Mage Armor

Mage Armor

Level 1
Feather Fall

Feather Fall

Level 1
Protection from Evil and Good

Protection from Evil and Good

Level 1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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