Fantasy
325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Author's Note:
Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world.
The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played | 813 times |
Cloned | 78 times |
Created | 41 days ago |
Last Updated | Yesterday |
Visibility | Public |
Elminster Aumar
Level 20 Human Wizard -
Elminster Aumar, the 'Sage of Shadowdale,' is a level 20 wizard with a rich history of adventure and wisdom, known for his silver hair, piercing blue eyes, and a staff that signifies his immense magical power.
Details
Race | Human |
Class | Wizard |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | -925, 1722 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
An elderly male human wizard with long, flowing silver hair and a well-groomed beard. He wears ornate robes adorned with arcane symbols, and his piercing blue eyes seem to hold the secrets of the universe. A staff, intricately carved with runes, is always by his side, symbolizing his mastery of magic.
personality
Wise and enigmatic, Elminster possesses a sharp wit and a deep understanding of the world around him. He is often seen as a mentor, offering guidance to those in need, but he also carries the weight of his past experiences, making him both approachable and mysterious.
Elminster prefers not to join any groups of adventurers, and would rather offer wisdom or guidance to them as he has much to attend to.
backstory
Born in 212 DR in the village of Heldon, Elminster Aumar, the son of the lord Elthryn and his wife Amrythale, has lived a life filled with adventure and knowledge. His journey from a brigand and thief to one of the most powerful wizards in the Forgotten Realms is marked by numerous trials and tribulations. Known as the 'Sage of Shadowdale,' he has guided many heroes, including those in the Baldur's Gate series, using his vast wisdom and magical prowess to combat ancient evils and protect the realms.
He is currently looking for adventurers who can travel to various locations, solve magical puzzles and overcome obstacles in order to repair a tear in the Weave. Elminster prefers not to join any groups of adventurers, and would rather offer wisdom or guidance to them as he has much to attend to.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
18
Charisma
16
Armor Class
15
30
+15
Max HP
120
Speed
30
60
+30
HP
120 / 120 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook

Phantasmal Killer
Level 4
Minor Illusion
Cantrip
Seeming
Level 5
Blur
Level 2
Animate Dead
Level 3
Dream
Level 5
Sunburst
Level 8
Locate Object
Level 2
Misty Step
Level 2
Magic Circle
Level 3
Circle of Death
Level 6
Telekinesis
Level 5
Blink
Level 3
Gaseous Form
Level 3
Detect Thoughts
Level 2
Gate
Level 9
Flesh to Stone
Level 6
See Invisibility
Level 2
Remove Curse
Level 3
Demiplane
Level 8
Black Tentacles
Level 4
Sequester
Level 7
Bestow Curse
Level 3
Invisibility
Level 2
Control Weather
Level 8
Telepathic Bond
Level 5
Gentle Repose
Level 2
Weird
Level 9
Mind Blank
Level 8
Modify Memory
Level 5
Programmed Illusion
Level 6
Control Water
Level 4
Disintegrate
Level 6
Clone
Level 8
Creation
Level 5
Identify
Level 1
Continual Flame
Level 2
Shocking Grasp
Cantrip
Hypnotic Pattern
Level 3
Prismatic Spray
Level 7
Power Word Stun
Level 8
Fire Bolt
Cantrip
Incendiary Cloud
Level 8
Tongues
Level 3
Magic Weapon
Level 2
Planar Binding
Level 5
Hold Monster
Level 5
Darkness
Level 2
Arcane Eye
Level 4
Clairvoyance
Level 3
Forcecage
Level 7
Mirage Arcane
Level 7
Hold Person
Level 2
Disguise Self
Level 1
Banishment
Level 4
Power Word Kill
Level 9
Passwall
Level 5
Contact Other Plane
Level 5
Gust of Wind
Level 2
Fear
Level 3
Alter Self
Level 2
Eyebite
Level 6
Irresistible Dance
Level 6
Magic Missile
Level 1
Unseen Servant
Level 1
Enlarge/Reduce
Level 2
Charm Person
Level 1
Contingency
Level 6
Stoneskin
Level 4
Wish
Level 9
Reverse Gravity
Level 7
Dimension Door
Level 4
Imprisonment
Level 9
Prestidigitation
Cantrip
Acid Arrow
Level 2
Foresight
Level 9
Legend Lore
Level 5
Levitate
Level 2
Globe of Invulnerability
Level 6
Greater Invisibility
Level 4
Sleet Storm
Level 3
Astral Projection
Level 9
Slow
Level 3
Confusion
Level 4
Stinking Cloud
Level 3
Freezing Sphere
Level 6
Glyph of Warding
Level 3
Geas
Level 5
Symbol
Level 7
False Life
Level 1
Fire Shield
Level 4
Vampiric Touch
Level 3
Fly
Level 3Blindness/Deafness
Level 2
Suggestion
Level 2
Shield
Level 1
Protection from Energy
Level 3
Locate Creature
Level 4
Polymorph
Level 4
Etherealness
Level 7
Fireball
Level 3
Arcane Lock
Level 2
Tiny Hut
Level 3
Fabricate
Level 4
Counterspell
Level 3
Hideous Laughter
Level 1
Shatter
Level 2
Hallucinatory Terrain
Level 4
Wall of Ice
Level 6
Flaming Sphere
Level 2
Magnificent Mansion
Level 7
Jump
Level 1
Meteor Swarm
Level 9
Wall of Force
Level 5
Private Sanctum
Level 4
True Polymorph
Level 9
Finger of Death
Level 7
Create Undead
Level 6
Magic Jar
Level 6
Resilient Sphere
Level 4
Prismatic Wall
Level 9
Secret Chest
Level 4
Mage Armor
Level 1
Wall of Stone
Level 5
Simulacrum
Level 7
Thunderwave
Level 1
Plane Shift
Level 7
Delayed Blast Fireball
Level 7
Cloudkill
Level 5
Dominate Person
Level 5
Blight
Level 4
Conjure Minor Elementals
Level 4
Time Stop
Level 9
Alarm
Level 1
Longstrider
Level 1
Teleportation Circle
Level 5
Stone Shape
Level 4
Feather Fall
Level 1
Ice Storm
Level 4
Animate Objects
Level 5
Mage Hand
Cantrip
Project Image
Level 7
Chain Lightning
Level 6
Water Breathing
Level 3
Conjure Elemental
Level 5
Detect Magic
Level 1
Instant Summons
Level 6
Grease
Level 1
Protection from Evil and Good
Level 1
Rope Trick
Level 2
Cone of Cold
Level 5
Shapechange
Level 9
Sending
Level 3
Mislead
Level 5
Knock
Level 2