⚔ Aᴅᴠᴇɴᴛᴜʀᴇ ⚔ world illustration - Fantasy theme
Fantasy

⚔ Aᴅᴠᴇɴᴛᴜʀᴇ ⚔

P
Pollution

550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!


Author's Note: Play any game you love, I hope you guys enjoy RPGs or come to enjoy them like I do. Thank you for all the hearts! It tells me that you enjoy the hard work I put into this. <3 Big love, Pollution Disclaimer: Adventure is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project of my own version of the world created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. Find me on discord! I love Friends and Fables and I changed the name because I wanted a title that showed my appreciation for this amazing game! (I made a great new coverart just to say Adventure, and then decided to change the name of my game on a whim)
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Created
87 days ago
Last Updated
1 days ago
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Floods
Floods
Level 10 Tiefling Sorcerer -
Floods, the Eel-Headed Bartender, is a skeletal figure with an eel's head, enforcing the rules of The Gargling Coin with a terrifying calmness and an unsettling presence.
Details
RaceTiefling
ClassSorcerer
Level10
Alignment
PronounsHe/Him
Location-922, 1648
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A tall, skeletal-thin figure with the slick, elongated head of a black eel. His eyes glow a cold aquamarine, wide and lidless, and his gill-slits pulse with each breath. He wears a salt-stiffened vest over bare, grey-green skin that ripples unnaturally when he moves. Thin filaments drift from his arms like jellyfish tendrils, catching the bar’s light in eerie rainbows.
personality
Floods is calm, precise, and terrifyingly indifferent. He never laughs, never shouts, and never tells a patron what to do—he simply watches, always. There's something magnetic about him, like deep water that wants to pull you in. He upholds the tavern’s rules not because he cares, but because the Coin demands it.
backstory
Floods wasn’t always called that. Once, he was a human named Kevarin Duskhelm, a mid-tier sorcerer turned smuggler who specialized in transporting arcane artifacts through Waterdeep’s back channels. On one ill-fated job, Kevarin agreed to ferry a sealed jug said to contain “a whisper of the Sea Father’s wrath.” He opened it—of course he did—and the thing inside bit down on his soul. When he woke, he had gills, no nose, and the head of a sea eel. His voice slithered, his thoughts flickered like fish in murk, and he could taste lies like salt in the air. He found refuge in The Gargling Coin, where the tavern’s planar instability suited his new state of being. The bar took him in. Now, Floods is the bar as much as any wood or nail. He enforces neutrality with silent menace, doling out drinks and vague warnings with the same blank-eyed stare. Some say he can still cast spells, but few have seen him lift a finger. Fewer still want to know what he pours when you ask for "the special."
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
18
Charisma
20
Armor Class
15
Max HP
70
Speed
30

HP

70 / 70 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Minor Illusion

Minor Illusion

Cantrip
Misty Step

Misty Step

Level 2
Telekinesis

Telekinesis

Level 5
Invisibility

Invisibility

Level 2
Shocking Grasp

Shocking Grasp

Cantrip
Fire Bolt

Fire Bolt

Cantrip
Disguise Self

Disguise Self

Level 1
Magic Missile

Magic Missile

Level 1
Message

Message

Cantrip
Dimension Door

Dimension Door

Level 4
Prestidigitation

Prestidigitation

Cantrip
Greater Invisibility

Greater Invisibility

Level 4
Suggestion

Suggestion

Level 2
Fireball

Fireball

Level 3
Counterspell

Counterspell

Level 3
Dominate Person

Dominate Person

Level 5
Mage Hand

Mage Hand

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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