Fantasy
550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!
Author's Note: Play any game you love, I hope you guys enjoy RPGs or come to enjoy them like I do. Thank you for all the hearts! It tells me that you enjoy the hard work I put into this. <3
Big love,
Pollution
Disclaimer: Adventure is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project of my own version of the world created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world.
Find me on discord! I love Friends and Fables and I changed the name because I wanted a title that showed my appreciation for this amazing game! (I made a great new coverart just to say Adventure, and then decided to change the name of my game on a whim)
Played | 2899 times |
Cloned | 310 times |
Created | 87 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Mystra
Level 20 Greater Deity Wizard -
Mystra, the Mistress of the Weave, the goddess of magic. Previously known as the adventurer Midnight, she now embodies the Weave and maintains the Balance, exhibiting an elegant demeanor as she navigates divine politics and protects the arcane arts as the new Mystra.
Details
Race | Greater Deity |
Class | Wizard |
Level | 20 |
Alignment | |
Pronouns | She/Her |
Location | -9999, -6596 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A stunningly beautiful and luminous woman with raven-black hair cascading in loose waves, Mystra exudes quiet power. Her skin glows with an almost preternatural softness, and her eyes, a piercing cerulean, hold the depth of ancient knowledge. Her attire is adorned with intricate patterns that shimmer with arcane energy, reflecting her divine nature. She wears a delicate circlet set with blue opals, and matching earrings that catch the light like droplets of starlight. Her cloak frames her with a lace-trimmed mantle draped over her shoulders that softens the edge of her divinity. There is a stillness in her gaze—measured, eternal—but not without warmth.
personality
Mystra is passionate and whimsical, embodying the duality of a benevolent goddess and a capricious force. She is fiercely protective of the Weave and those who wield magic, yet her desire for control can lead to conflicts with other deities. Mystra values creativity and innovation in magic, encouraging her followers to explore and expand their understanding of the arcane. Her playful nature can sometimes border on petulance, as she seeks to assert her influence over the magical realm. Mystra is known for her sharp wit and charm, often using her allure to navigate the complexities of divine politics. Her relationships with other deities are marked by both alliances and rivalries, particularly with Shar, whom she views as a significant threat. Despite her divine status, she exhibits a bratty demeanor, often seeking to impose her will on the world, reflecting her complex relationship with power and responsibility.
backstory
Originally known as Midnight, born Ariel Manx in 1332 DR was selected to replace the original Mystra, who was killed by Helm for her defiance of Ao during the Time of Troubles. Now the new goddess of magic, embodies the Weave, the conduit for spellcasters to access magic. She maintains the balance, allowing magic to flourish while preventing its misuse. Though she favors good, she understands the necessity of preserving the Weave against threats, particularly from her rival, Shar, who covets the Weave. Also Bane, who she detests for more reasons than she cares to admit. Mystra's clergy work tirelessly to safeguard magical lore and artifacts, ensuring that magic remains a source of wonder rather than mere utility. They celebrate personal rituals, such as Starflight and Magefire, emphasizing the importance of magic in their lives. Mystra's temples are living works of art, filled with magical items and libraries, welcoming all who seek arcane knowledge.
Stats
Strength
20
Dexterity
20
Constitution
20
Intelligence
20
Wisdom
20
Charisma
22
Armor Class
18
Max HP
500
Speed
30
HP
500 / 500 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook