The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played749 times
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Created
39 days ago
Last Updated
2 days ago
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Mirabar
Mirabar
Point of Interest
Details
Coordinates(-1305, 5242)
Description

Mirabar, a bastion of dwarven craftsmanship and human industry, rises from the Sword Coast as the North's second wealthiest city. Its formidable sloped walls and fortified docks belie the bustling activity within. Below the surface, 1,600 shield dwarves inhabit a labyrinth of well-lit residential caverns, roaring superheated forges, and extensive mine tunnels, producing exquisite metal goods. Above, humans manage the city's trade, transport ore, and stand shoulder-to-shoulder with the dwarves against magical threats. The city's wealth, derived from its abundant mines and skilled artisans, is evident in its sturdy defenses and thriving markets, making it a crucial trade hub and a formidable stronghold against the dangers of the North.

Appearance

The city is characterized by its towering stone structures, adorned with intricate carvings and shimmering gemstones. The air is filled with the sounds of hammers striking metal and the chatter of miners, creating a vibrant atmosphere of industry and prosperity.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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