325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 749 times |
Cloned | 71 times |
Created | 39 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Coordinates | (620, 4946) |
Settlestone, a wind-battered village clinging to the southern slopes of Fourthpeak within the Spine of the World, presents a stark tableau of rugged survival. Formerly the dwarven stronghold of Dwarvendarrow, now known as The Ruin, it bears the scars of a fierce battle against drow, goblins, and kobolds, a conflict that ultimately led to its resettlement by hardy barbarians from Icewind Dale. The village, perpetually chilled by mountain winds, is dominated by the imposing presence of Mithral Hall, a dwarven fortress carved deep within Fourthpeak. Here, the Tribe of the Elk gathers within Hengorot, a vast mead hall capable of sheltering over 800 souls, its robust timber walls a stark contrast to the surrounding stone and snow. The remnants of dwarven architecture blend uneasily with the rough-hewn structures of the barbarians, creating a place of both ancient grandeur and raw, frontier resilience.
The village features crumbling stone structures adorned with dwarven runes, surrounded by rugged terrain and remnants of ancient forges. The atmosphere is a mix of barbarian encampments and dwarven architecture, with banners of both cultures flying high.