The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played751 times
Cloned71 times
Created
39 days ago
Last Updated
2 days ago
VisibilityPublic
Layer 111: The Mind of Evil
Layer 111: The Mind of Evil
Point of Interest
Details
Coordinates(-9370, -8812)
Description

Layer 111, the Mind of Evil, within the chaotic Abyss, is a sentient, insane vortex, a fusion of the demon lord Sch'thrruppasstt and the very plane itself. The Serpent Reborn, possibly the yuan-ti creator, attempted planar merging for ultimate power, resulting in a living, indestructible dimension. Magic is nullified, and the layer's terrain and inhabitants are dictated by Sch'thrruppasstt's madness. A fragment of his psyche reforms after 111 days if destroyed elsewhere, making him near-impossible to permanently eliminate. This layer, a chaotic whirlwind of insanity, is avoided by planar travelers due to its inherent danger and the complete lack of stability. The Abyss, a realm of infinite, shifting layers, is a chaotic evil plane filled with varied, hostile landscapes, each ruled by powerful demonic entities. The river Styx connects these layers, and portals lead to other fiendish planes, making the Abyss a realm of constant flux and danger.

Appearance

The terrain is a swirling mass of colors and shapes, with jagged cliffs, floating islands, and rivers of dark, viscous liquid. The air is thick with a palpable sense of dread, and the sky is a chaotic tapestry of shifting hues, often filled with the echoes of tortured screams.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service