The Forgotten Realms [Fan Version] world illustration - Fantasy theme
Fantasy

The Forgotten Realms [Fan Version]

P
Pollution

325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!


Author's Note: Disclaimer: This is a fan-made game set in the Forgotten Realms universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Wizards of the Coast LLC. All intellectual property related to the Forgotten Realms, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Wizards of the Coast. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work. I am a huge fan of Dungeons and Dragons 5th edition. I run D&D games for my friends all the time. Nothing can beat an actual game master who sits down and runs the game for you. This is a nice low commitment way of learning how to play D&D. I hope anyone who plays in this world is inspired to join an actual sit down game with a dungeon master. You will never regret it. This is a passion project and I will always be updating and improving this world. The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. 275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure! Note: If you are Planeshifting to another plane, you sometimes have to manually change your location to get in. For example, if you are looking to slay a particular Devil, it's best to Planeshift to Avernus in text (using a scroll or other method), undo the direction that the AI took you, and then manually change your location to the Plane you are transporting yourself to. The AI will sometimes say you're in Avernus or create a location nearby with a similar name, but your location in game would have only moved about an hour or two travel in a random direction. Delete any new location like that and just go to the actual POI manually if that happens. Have fun!
Played760 times
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Created
39 days ago
Last Updated
2 days ago
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Mag Tureah
Mag Tureah
Point of Interest
Details
Coordinates(-6601, 9671)
Description

Deep within the Feydark, a luminous, cavernous reflection of the Underdark within the Feywild, lies Mag Tureah, the formidable heart of fomorian power. Bathed in the eerie glow of shimmering gems and crystals, its colossal halls echo with giant footsteps and the clang of forges, the air thick with damp earth and raw magic. Red-algae streams cascade through forests of colossal fungi, sustaining a strange ecosystem of predators and herbivores, nourished by the fertile, primal mud. The fomorians, dominant here, carve their realm within labyrinthine tunnels, their ambition fueled by the Feydark's amplified arcane magic and distorted time. This realm, an echo of Toril, twists space and time, enhancing magical potency, and stands as a perilous, yet vital, part of the Feywild's vibrant, if dangerous, reality.

Appearance

The colossal halls are illuminated by a myriad of glowing gems and crystals, with damp earth underfoot and the air thick with raw magic. The vibrant colors of the fungi and the shimmering streams create a surreal, dreamlike atmosphere, while the labyrinthine tunnels hint at the fomorians' ambitious craftsmanship.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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