325+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 749 times |
Cloned | 71 times |
Created | 39 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Coordinates | (1235, -4194) |
Crimmor, the Caravan Capital, sprawls along the Alandor's southern bank, a fortified hub teeming with diverse travelers and trade. Its tall, narrow stone buildings, often dust-coated and embellished with gargoyles and ardragons, rise above a labyrinth of caravan-yards. Divided into River, Wheel, and Purse Wards by its major thoroughfares, the city buzzes with guilds and organizations, notably the Crimmor Guard, who patrol in red tabards over chainmail, bearing the city's gold symbol. The powerful Crimmor merchant family dominates, managing all caravan operations, from cart repair to guard services and waystations, effectively controlling land-based trade throughout Amn and beyond.
Tall, narrow stone buildings rise above a labyrinth of caravan-yards, often dust-coated and adorned with gargoyles and ardragons. The streets are alive with the sounds of merchants hawking their wares and the clatter of wagon wheels on cobblestones.