Fantasy
275+ POIs, 225+ Areas, 100+ Subclasses, 30+ Races, and more to come! Come adventure!
Played | 1 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC12
XP450
Description
The Minotaur Skeleton is a fearsome undead creature, a remnant of a once-mighty beast, now animated by dark magic. It roams the ruins of ancient labyrinths, seeking vengeance against those who disturb its eternal rest.
Details
Size | Large |
Type | Undead |
CR | 2 |
XP | 450 |
Languages | understands Abyssal but can't speak |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Charge
If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Gore
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Greataxe
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.