
Fantasy
Whimsical, mysterious, and slightly spooky—think Ghibli meets The Legend of Zelda: Majora’s Mask. In the quiet town of Merribog, the villagers have stopped laughing. Literally. Anyone who tries to laugh finds themselves struck with hiccups, then silence, then eerie giggles that aren’t their own. They beg the adventurers to investigate the source. Ideal setup: The local bard begs the players for help after she loses her voice mid-performance, and a disembodied laugh echoes from the rafters.
Author's Note: Based on ChatGPT, for a quick game for two people.
Played | 6 times |
Cloned | 1 times |
Created | 21 days ago |
Last Updated | 21 days ago |
Visibility | Public |
Freedom of Movement
Abjuration•Level 4

Description
You touch a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained. The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks.
Spell Details
Level | 4 |
Range | 1 |