Fantasy
Enter an underworld saga where ambition and intrigue weave through Ereshkigal's domain. Choose Duchess Oka, wielding desire and fear for power, or follow Princess Reina, the rival plotting to eclipse Oka and challenge her mother's reign. Align with allies from either side, navigating perilous politics and shaping the obsidian court where every decision impacts the realm.
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative.
Played | 185 times |
Cloned | 43 times |
Created | 25 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC16
XP1800
Description
A fierce warrior from the depths, the Sharkman Soldier combines the brutal strength of a shark with the disciplined tactics of a Mesopotamian soldier. Known for their relentless aggression and tactical prowess, they serve as elite guardians of underwater temples.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Abyssal, Aquan |
Defenses
Armor Class | 16 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Shark Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be grappled.
Tactical Command (Recharge 5-6)
The Sharkman Soldier commands nearby allies, granting them advantage on attack rolls until the start of the Sharkman Soldier's next turn.
Trident Strike
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.