Fantasy
Enter an underworld saga where ambition and intrigue weave through Ereshkigal's domain. Choose Duchess Oka, wielding desire and fear for power, or follow Princess Reina, the rival plotting to eclipse Oka and challenge her mother's reign. Align with allies from either side, navigating perilous politics and shaping the obsidian court where every decision impacts the realm.
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative.
Played | 185 times |
Cloned | 43 times |
Created | 25 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range40 - 50 (Avg: 45)
AC12
XP450
Description
Kur Shades are the recently dead souls in the Mesopotamian Underworld, stripped of their mortal garments and clothed in black feathers and tattered rags. They are lost and confused, unaware of the Underworld's ways, wandering aimlessly in a state of unrest.
Details
Size | Medium |
Type | Undead |
CR | 2 |
XP | 450 |
Languages | Underworld Tongue |
Defenses
Armor Class | 12 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Shadow Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage as the Kur Shade's claws drain life energy.
Wailing Confusion
The Kur Shade emits a haunting wail. Each creature within 15 feet that can hear it must succeed on a DC 12 Wisdom saving throw or be confused (as the confusion spell) until the end of its next turn.