
Dark Fantasy
The KIN is a dark fantasy world born from The Confluence, a cataclysmic event that blended the world of modern humans and a mysterious realm. Ruined cities meet haunted wildernesses, as advanced technology collides with untamed magic. Survivors—humans, corrupted elves, adapted dwarves—search and fight against mutated horrors and ancient evils. This brutal world blurs the boundaries of reality, forcing everyone to confront the true meaning of "kin."
Played | 22 times |
Cloned | 2 times |
Created | 15 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range10 - 55 (Avg: 33)
AC13
XP700
Details
Size | Large |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 13 |
HP Range | 10 - 55 (Avg: 33) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.