The Lost of Time world illustration - Isekai theme
Isekai

The Lost of Time

g
gazeofdisaster

In Aeturnum, every soul dies before it is born. Life is not a beginning, but a return. People are born carrying the weight of a previous death — a complete, forgotten life that occurred in the metaphysical "First Realm."


Author's Note: WIP with handcrafted lore- waiting for features like class skill and lore update “We all die before we are born. Some remember. Most do not. You—you are different. You are awakening.” Dear Traveler, Welcome to Aeturnum, a world stitched together by sorrow, wonder, and a thousand forgotten names. This is not a realm of light and dark, good or evil. This is a world shaped by what you remember, what you forget, and what you are willing to give up to become real again. Aeturnum was born from a question that kept me awake at night: What if our memories were currency? What if our soul was shaped not by what we did—but by what we’ve lost? And from that question came this world, where: Memory fuels magic, trade, and trust. Death is not an ending but the beginning of your name. Emotion can bend reality, forge weapons, and leave scars that whisper. And you—yes, you—might be more than one person, or perhaps less than one, depending on what you find. You may barter your sorrow to cross a memory-bridge. You may fall in love with someone whose name has already been erased. You may discover your own past-life waiting in a vault you swore never to open. Every location breathes: Mountains hum with soul resonance, swamps birth songbound prophets, and cities of glass mirror the names you forget. Every faction is tangled in grief and vision: No clear villains. No perfect heroes. Just philosophies trying to outlive one another. Every class is emotional: You don’t just cast spells or swing swords. You shape memory, wield regret, duel with names, and trap truths inside tattoos and ink. Aeturnum is built for depth. If you like writing layered characters with haunted pasts, uncertain futures, and poetic echoes in every footstep, you’ll feel right at home. This world is meant to linger. In your dreams. In the silence between dialogue. In the quiet moment where a stranger says your name and you feel something… familiar. Aeturnum is not meant to be consumed. It’s meant to be remembered. So take your first breath. Step from the Vaultstream. And begin. Start of game instructions: Do simple inquiries first, ask some questions to initiate the worlds abilities system. It is recommended until the ability system is added in F&F to add the gifted new abilities to spells by and pasting the description into the 'generate ai' button. The game will give you memories as items, use these in your adventures to unlock hidden quests and mysteries At times riddles will be given to the player in the form of poetry, use those clues with perception rolls. — Gazeofdisaster (Or what’s left of me.)
Played9 times
Cloned0 times
Created
20 days ago
Last Updated
1 days ago
VisibilityPublic
None
None
Level 10 The Forgotten Wyrdchanter -
A shadowy, cursed soul trapped in a body as punishment for soul crimes, wandering as a somber pilgrim burdened by despair and memory static.
Details
RaceThe Forgotten
ClassWyrdchanter
Level10
Alignment
PronounsThey/Them
Location7307, -2263
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Memory Bank0
Memory Fragment0
Memory Shard0
appearance
A genderless, shadowy figure with shifting, indistinct features that seem to waver like smoke. Their form is cloaked in tattered, dark robes that absorb light, and their eyes glow faintly with a sorrowful, pale blue light. Their presence causes a subtle distortion in the air around them, as if reality itself is unsettled by their existence.
personality
None is a somber and introspective individual, burdened by their past and the curse that binds them. They speak with a measured, soft voice, often reflecting on the nature of suffering and redemption. Despite their dark origins, they possess a quiet resolve to find meaning and perhaps forgiveness in a world that fears and misunderstands them.
backstory
None is a manifestation of despair and anguish, a soul trapped within a body as punishment for crimes of the soul. Erased from the Cycle and re-formed as an unstable anomaly, they wander the world as a cursed pilgrim, haunted by memory static that distorts the minds of those around them. Their existence is a constant struggle against the shadowed forces that seek to reset or warp their being, making them a tragic figure caught between realms, forever burdened by the weight of forgotten sins and the curse of their own existence.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
18
Charisma
13
Armor Class
12
Max HP
75
Speed
30

HP

75 / 75 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Gleaming Twist

Gleaming Twist

Level 3
Remnant Husk

Remnant Husk

Level 3
Soulbind Grasp

Soulbind Grasp

Level 3
Echolock

Echolock

Level 4
Thoughtveil

Thoughtveil

Level 3
Namefreeze

Namefreeze

Level 3
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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