In Aeturnum, every soul dies before it is born. Life is not a beginning, but a return. People are born carrying the weight of a previous death — a complete, forgotten life that occurred in the metaphysical "First Realm."
Played | 9 times |
Cloned | 0 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (3044, -5625) |
A monumental, multifaceted crystal embedded into the mountain’s peak, suspended by strands of living light. It pulses like a heartbeat and hums with harmonic resonance, showing fragments of a soul's past, present, and possible futures filtered through emotional resonance. Purpose: The Prism shows fragments of your First Death, your current life, and the life you may yet live — filtered through emotional resonance. Most cannot face what they see. Some go mad. Some emerge radiant, transformed, converged. Faction Function: The Prism Wardens permit only one viewing per soul, per lifetime. A second gaze requires a sacrifice: a Memory Bank willingly given and sealed forever. Hook: The Prism has begun to fracture from within, releasing soft whispers in no known language. The Wardens have begun praying in silence — and watching the skies.
The Prism is a giant, multifaceted crystal glowing with inner light, suspended by radiant strands of living light. Its surfaces shimmer with overlapping reflections of possible selves rather than physical forms. It emits a soft harmonic hum and pulses rhythmically like a heartbeat.