The One Thousand world illustration - Post-Apocalyptic theme
Post-Apocalyptic

The One Thousand

Q
QueenOfHeavens

Apocalypse averted? But at what cost. Teens awaken with powers, facing a new world of mutant beasts.


Author's Note: Your story begins at what everyone largely saw as the end of the world. There was a bright flash that lit up the night sky like day as thousands of missiles to save humanity collided with a ginormous asteroid entering our atmosphere. You wake up two years later and find out that the crisis was averted, but a new crisis of similar proportions was created. The asteroid was carrying a never-before-seen element, mixed with earth's radiation. It caused genetic mutations wiping out most of humanity and put every other living being in hibernation for two years. For starters all adults are dead, only a thousand people under 18 survived globally, and the thousand of you that survived, wake up with unique powers. The only problem is that you're not the only ones that same phenomenon gave powers, it also mutated all other organisms and they were also in hibernation for as long as you are, leaving them ravenous. Will you focus on Survival, Rebuilding, or Uniting with others to face new threats? Will you seek a Cure to reverse mutations and restore the planet? Or navigate Moral Choices? Uncover Hidden Powers or establish a Safe Haven. Whatever you do, a mysterious entity is watching you.. For realistic immersion when creating a character, I recommend using a 1-100 random number generator to get your class. 1-70 = Basic, 71-90 = Superior, 91-98 = Dragon, 99 = God, and 100 = Titan. Primordial Class is left out as its an intentional power fantasy class vs simply accidently being powerful like Titan and God Class. Inspired by "The Thousand of Us" WIP Interactive Fiction Book by Ivan WM
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Created
100 days ago
Last Updated
4 days ago
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Carnivorous Thornbush
CR 3Medium Plant
Carnivorous Thornbush
HP Range40 - 60 (Avg: 50)
AC15
XP700

Description

The Carnivorous Thornbush is a grotesque and insatiable plant that resembles an overgrown bush, with sharp thorns protruding from its branches. It waits patiently in the shadows, camouflaged among other flora, until unsuspecting prey wanders too close. When its victims approach, the bush's thorns writhe and grasp, dragging them into its venomous depths where they are slowly digested.

Details
SizeMedium
TypePlant
CR3
XP700
Languagesunderstands Common but cannot speak
Defenses
Armor Class15
HP Range40 - 60 (Avg: 50)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Miasmic Scent

The Carnivorous Thornbush releases a noxious cloud of spores in a 15-foot radius. Creatures within the area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Thorn Whip

The Carnivorous Thornbush lashes out with its sharp thorns, making a melee attack against a creature within 10 feet. On a hit, the target takes 1d8 piercing damage and must succeed on a DC 13 Constitution saving throw or take an additional 2d6 poison damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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