Apocalypse averted? But at what cost. Teens awaken with powers, facing a new world of mutant beasts.
Played | 69 times |
Cloned | 8 times |
Created | 100 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
The Kraken is a legendary sea monster, said to dwell off the coasts of Norway and Greenland. This titanic cephalopod is known for its massive tentacles, capable of dragging entire ships beneath the waves. It is a creature of chaos and fear, often seen as a harbinger of storms and shipwrecks, lurking in the depths of the ocean, waiting for its moment to strike.
Size | Huge |
Type | Monstrosity |
CR | 23 |
XP | 50000 |
Languages | Aquan, understands Common but cannot speak |
Armor Class | 20 |
HP Range | 300 - 450 (Avg: 375) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ink Jet
The Kraken expels a cloud of ink in a 60-foot cone. The area is heavily obscured, and any creature within the cloud must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.
Tentacle
Melee Weapon Attack: +12 to hit, reach 30 ft., one target. Hit: 40 (6d10 + 7) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained.
Tsunami
The Kraken summons a massive wave that surges over a 300-foot radius. Each creature in that area must make a DC 20 Strength saving throw, taking 70 (20d6) bludgeoning damage on a failed save, or half as much on a successful one. The area becomes difficult terrain until the end of the Kraken's next turn.