The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A grimly beautiful humanoid with a face contorted by ancient power, framed by a hood or veil instead of snakes. Its hair is a shifting mass of dark, crystalline shards reflecting light, and its eyes burn with malevolent green light that can turn flesh to brittle ash. Often found in hidden cultist shrines surrounded by stone victims.
Size | Medium |
Type | Humanoid |
CR | 7 |
XP | 2900 |
Languages | Common, Abyssal |
Armor Class | 15 |
HP Range | 105 - 200 (Avg: 153) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Gaze of Ash (Recharge 5-6)
The Medusa fixes its gaze on one creature it can see within 30 feet. If the target can see the Medusa, it must succeed on a DC 15 Constitution saving throw or begin to turn to ash and be Restrained. A creature that is not incapacitated can repeat the save at the end of its next turn. On a third failed save, the creature is Petrified and crumbles into fine ash.
Stone-Fist Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.